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1. Can anyone give their opinions of Twilight and why? - in Out of Pod Experience [original thread]
Total chick flick. The girls go for the bloke who played Cedric Diggory in Harry Potter, who has the lead in this film. The guys roll their eyes. The ending of the film is, utter, utter, wretched tosh. So if you want to score points, take your ...
- by Sashman Cole - at 2009.02.24 12:28:00
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2. The Amarr Monument? - in EVE General Discussion [original thread]
In Amarr there's the Amarr monument. Amarr Prime (Eve-o-Pedia) Glib answers aside, what is it a monument to? I've gone through the Eve-o-pedia and Eve fiction and come up with nothing. So anyone care to hazard a guess or is there something i...
- by Sashman Cole - at 2009.02.21 14:39:00
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3. What's with fan fiction? - in EVE General Discussion [original thread]
Originally by: Miss Uylear Originally by: Sashman Cole Fan fiction as an interview for mission design? Interesting. It would be the mother of all Fan Fiction competitions. And, perhaps from a marketing point of view... if you...
- by Sashman Cole - at 2009.02.15 21:32:00
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4. What's with fan fiction? - in EVE General Discussion [original thread]
Originally by: Miss Uylear Edited by: Miss Uylear on 15/02/2009 21:06:53 Blunt aspect is that writers die in the end. What problem do you think this poses? I for one simply can't wait for the current trend of writers to snuff it. This...
- by Sashman Cole - at 2009.02.15 21:20:00
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5. What's with fan fiction? - in EVE General Discussion [original thread]
Originally by: Khemul Zula CCP won't give us any chronicles with kinky Achura on Achura action so people have to write their own. *Reads thread* Oh, erm, nevermind. That's one kind of fan fiction, but does fan fiction in Eve serve ...
- by Sashman Cole - at 2009.02.15 20:57:00
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6. What's with fan fiction? - in EVE General Discussion [original thread]
So fair do's, fan fiction is a derivative work. The Eve fan base is much brighter than usual and there is a lot more fan fiction than is usually present in most MMO's. So what purpose does it fulful within Eve? Gak it took three posts to work o...
- by Sashman Cole - at 2009.02.15 19:52:00
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7. What's with fan fiction? - in EVE General Discussion [original thread]
Fiction I get. Fan fiction - what's the line between that and fiction? Is it simply a derivative work?
- by Sashman Cole - at 2009.02.15 19:38:00
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8. What's with fan fiction? - in EVE General Discussion [original thread]
Edited by: Sashman Cole on 15/02/2009 19:27:04 Edited by: Sashman Cole on 15/02/2009 19:26:28 Edited by: Sashman Cole on 15/02/2009 19:25:51 So, fan fiction. Here's an example: Example of fan fiction... What's the point?
- by Sashman Cole - at 2009.02.15 19:26:00
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9. Sleepers vs Amarr - in Ships and Modules [original thread]
Cap batteries are your friendly fiends. Admittedly they take over your cargo hold but you can happily tackle a neut ship as long as you've got a fistful of batteries on hand. I have often wondered, given the presumed weight of cap batteries whet...
- by Sashman Cole - at 2009.02.09 13:26:00
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10. Re-spec your attributes - in EVE General Discussion [original thread]
Originally by: Jowen Datloran Originally by: KhaelaMensha Khaine Originally by: Alexander Universe It should be possible to re-spec the attributes only once, and only those 5 attributes you got to change when you created th...
- by Sashman Cole - at 2009.02.09 10:47:00
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11. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Replacing all loot in missions and rat drops would cause inflation but it also creates a dynamic mechanism which can be solved by players increasing supply . No balancing is required: let the players sort it out in the big sandbox out there. Q...
- by Sashman Cole - at 2009.02.06 12:24:00
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12. 40% of the mineral market comes from loot - in Market Discussions [original thread]
The rise of the casual gamer in Eve is precisely because Empire represents safety and reward without the sheer waste of time involved in lowsec and 0.0. The idea of scouting gates, mounting guard on mining missions and running patrols just to keep...
- by Sashman Cole - at 2009.02.06 11:02:00
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13. My word is my bond but frankly I prefer cash. - in Player Features and Ideas Discussion [original thread]
It's a sobering thought to realise that many of the mechanisms that we use establish trust in real life just don't carry over into Eve, where the creation of multiple ALTs makes it hard (compared to real life) to establish real from the fake. Is ...
- by Sashman Cole - at 2009.02.05 15:51:00
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14. New Blog: More Queue Queue - in EVE Information Portal [original thread]
Any kind of skill training queue is worth having, especially when you're stuck at work and have a bunch of skills you could get out of the way during an average working day. I think this will be especially helpful for new players and those startin...
- by Sashman Cole - at 2009.02.04 13:04:00
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15. Want to know what ruined Eve-online for all you PvP'ers? - in EVE General Discussion [original thread]
Originally by: Davien Thule Warp to 0. For the rest of you care bears it was your finest moment in this game. To all of you newbies who're just beginning I don't expect you to understand. The finest moment in this game is the fact ...
- by Sashman Cole - at 2009.01.27 12:25:00
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16. Hey CCP, How about warp to 2 k - in EVE General Discussion [original thread]
Originally by: Busier Abuser Heres an idea, how about warp to 2 to 5 k of gates only available, and no bookmarks withen 15 k of stargate. How hard would this be to accomplish. Then after you implemnet this new feature low sec had 1.9 mil...
- by Sashman Cole - at 2009.01.27 10:34:00
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17. A tale of three sandboxes or why lowsec got left out. - in Player Features and Ideas Discussion [original thread]
So to post another question in this thread, is the idea below just toxic waste? What about incentives to create a low sec corp? Here's a starter idea for you: paying a monthly 10 million isk charge to raise a single faction or security rating by ...
- by Sashman Cole - at 2009.01.23 19:28:00
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18. A tale of three sandboxes or why lowsec got left out. - in Player Features and Ideas Discussion [original thread]
Originally by: Astria Tiphareth Edited by: Astria Tiphareth on 23/01/2009 17:49:05 I'm not sure it's the best thing to make such an artificial and deliberate separation between the three system types. Beyond the limitations & rules suc...
- by Sashman Cole - at 2009.01.23 19:18:00
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19. A tale of three sandboxes or why lowsec got left out. - in Player Features and Ideas Discussion [original thread]
Originally by: Camilo Cienfuegos Edited by: Camilo Cienfuegos on 23/01/2009 15:41:25 Quote: Yes, People could get a Fleet to blow the Gaterats out of the Sector, but it's still a major Problem for Businessmen and -women who engag...
- by Sashman Cole - at 2009.01.23 16:03:00
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20. A tale of three sandboxes or why lowsec got left out. - in Player Features and Ideas Discussion [original thread]
Originally by: 203 The Idea of a Taxfree Environment is intriguing, but the inevitable Problem with it is the Gate Camp. Yes, People could get a Fleet to blow the Gaterats out of the Sector, but it's still a major Problem for Businessmen a...
- by Sashman Cole - at 2009.01.23 15:56:00
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